#include using namespace std; int * f(int x) { return &x; } int * g(int x, int y) { return &y; } int * h(int x, int y, int z) { return &z; } int main() { cout << *f(42) << endl; int * y1 = g(43, 44); int * y2 = g(45, 46); cout << *y1 << ", " << *y2 << endl; int * z1 = h(47, 48, 49); int * z2 = h(50, 51, 52); cout << *z1 << ", " << *z2 << endl; return 0; }